Call of Cthulhu – Dark Corners of the Earth is a horror game in first person that combines elements of action and intense adventure. You will draw your skills in exploration, investigation, and combat while faced with the seemingly impossible task of fighting evil incarnate. Other than the fighting, you can freely interact with the characters and the game environment. To increase the sense of immersion, there is no interface or ‘HUD’ on screen at any time during normal play. Instead, more intuitive methods are available for you to evaluate your condition, ammunition levels, and other relevant information. The combat in the game is extremely realistic, with a detailed damage and healing system that breaks down the healing process in the conditions and treatment – rather than having “health packs’ lying around typical FPS. The game also allows you to stamp your own style on the proceedings via an advanced AI system that can react to the way you play.
Call of Cthulhu: Dark Corners of the Earth is a horror game in first person which allows for dynamic gameplay with a unique mix of investigation, puzzle solving, exploration and combat as players face the seemingly impossible task of fighting evil incarnate. Set in the 1920s, Call of Cthulhu: Dark Corners of the Earth is based on the Cthulhu Mythos inspired by the writing of H. P. Lovecraft, an American fantasy and horror writer.
Call of Cthulhu: Dark Corners of the Earth is a survival horror video game developed by Headfirst Productions and published by Bethesda Softworks and 2K Games with Ubisoft for the PC and Xbox systems. The game was first published in 2005 for the Xbox and the PC version followed in 2006. Call of Cthulhu: Dark Corners of the Earth combines action-adventure game with a shooter and elements of a game infiltration to the first relatively realistic person.
The game is based on the work of H. P. Lovecraft, author of “The Call of Cthulhu” and ancestor of Cthulhu Mythos. It is a reimagining of the 1936 novel Lovecraft The Shadow over Innsmouth. Located mainly in 1922, the story follows Jack Walters, a mentally unstable private detective hired to investigate in Innsmouth, a strange and mysterious city that has itself cut off from the US.
In development since 1999, the project was postponed several times, through several revisions and having some of its most ambitious and immersive features and abandoned the originally planned release PlayStation 2 canceled. Though well received by most critics and regarded by some as one of the best horror games of all time, Dark Corners of the Earth was a commercial failure. At least two additional Cthulhu Mythos games were planned by Headfirst Productions, including a direct sequel titled Call of Cthulhu: End of fate, but the two were never completed because of the failure of Headfirst.