Mortal Kombat X is a fighting game in which two players fight against each other using a variety of attacks, special moves, and gruesome Fatalities. The energy meter, first introduced in the previous Mortal Kombat game, allows players to perform techniques such as “X-Ray” special moves. Similarly to NetherRealm Studios’ previous title, Injustice: Gods Among Us, fighters are able to interact with the environment, bouncing off areas to reposition themselves or using parts of the environment as weapons. In addition, each fighter has three different variations, each featuring a different set of moves they can use during the fight: for example, the character Scorpion features a Ninjutsu variation in which he wields dual swords, a Hellfire variation which relies more on fiery special moves, and an Inferno variation which allows him to summon hellspawn minions to aid him in the fight. The sprint gauge, which was last seen in Mortal Kombat 4/Gold, returns in this game. MKX features two new types of finishing moves: Quitality, which will instantly kill a player’s character if they quit during a multiplayer match; and Faction Kills, finishing moves tied to each of the game’s five factions. Brutality finishing moves make a comeback, although different from the ones featured in Ultimate Mortal Kombat 3. Brutalities now take the form of enhanced versions of certain moves that are triggered when said move is used as the final attack when winning the final round in a fight, provided certain conditions are met. In addition, the game features stage Brutalities (largely equivalent to the Stage Fatalities featured in previous games), which are triggered when certain environment interactions are used to finish the opponent.