The game takes place on a ship in a cyberpunk representation of 2114. The player assumes the role of a soldier to try to contain the outbreak of a genetic infection that devastated the ship. Like System Shock, the gameplay consists of fighting and exploration. It incorporates elements of role-playing system, in which the player can acquire skills and traits, such as hacking and psionic abilities.
System Shock 2 has received positive reviews, but failed to meet the expectations of commercial sales. Many critics have later determined that the game has been very influential in the design of the next game, especially first-person shooters, and believed he was ahead of his time. It has been included in several “greatest games of all time” lists. In 2007, Irrational Games has released a spiritual successor to the System Shock series, entitled BioShock, critical acclaim and strong sales. System Shock 2 was in limbo intellectual property after the closure of Looking Glass Studios, but night dive Studios could get the rights to the property in 2013 to produce an updated version for modern personal computers. Otherside Entertainment announced in December 2015, they were allowed the Night Dive Studios rights to produce a sequel, System Shock 3.